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Aegis Retaliator & New Damage Model
Forum » MMO's » Star Citizen
Geekbyte 8th Mar 2015

Joined: 10th Apr 2014
Rank: XSGamer
Posts: 712
Likes 187

Retaliator looking amazing.

New damage model on test bed

Like (1)

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darkfireeye 8th Mar 2015

Joined: 18th Feb 2014
Rank: XSGamer
Posts: 294
Likes 24

Yeah +1 to that ... just came staight from rsi webside here after watching and gratz for those lucky once that have one .. something to work towards to in the pu .. i really like it .. maybe the phonix gets a update too since it does not feel as polished as that one!

Now i really look forward to the planet side modul since then we are allowed to visit friends hangers

oh and i like the new damage model since its not more "personalised" but saves human resources in development and hopefully performance with less mashes to handle (don't know if that ends ups with less processing coast overall)! Think it's a good move!

Star Citizen: Mara_Jade | Steam / Origin: darkfireeye | LOTRO: Maraldandor

Last Edit: 8th Mar 2015 by darkfireeye
Spagfoot 8th Mar 2015

Joined: 23rd Apr 2014
Rank: XSGamer
Posts: 317
Likes 46

Awwwww the new damage model looks amazing! This just shows how far they are pushing this game - the existing damage model and states are great but they have made it look even better!

Nice job on the retaliator too! I might have to get one in the PU eventually.

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Star Citizen: Spaggers
Ships: Constellation Phoenix, Banu Merchantman, FC7-M Super Hornet, F7C-S Hornet Ghost, F7C-R Hornet Tracker, 350R, M50, Drake Interplanetary Cutlass, Freelancer MIS, Aegis Reclaimer, Aegis Sabre, Aegis Vanguard Warden, Starfarer Gemini, Anvil Terrapin. Aegis Polaris Corvette.
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JurGrady 8th Mar 2015

Joined: 17th Feb 2014
Rank: XSGamer
Posts: 272
Likes 44

woooot ... luck me ... I have one
it's a multi-person ship.

So you can always fly along ...

Steam: JurGrady | Star Citizen: Jur Grady

Bas 10th Mar 2015

Joined: 18th Feb 2014
Rank: XSG Admin
Posts: 397
Likes 75

Damage model looks really good, though I expect newer games to use this "particle system" more and more..
It was hyped in BF4 with the destruction of elements in the arena and it's going to be used in Everquest Next where the whole world is destructible by skills you use..

So going forward I expect more and more companies to start applying this type of destruction effects. Nonetheless it's cool to see it in action
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