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Forum » Other Games » Other Games
Boddymut 24th Mar
Extended Public Transport UI so good it helps you switch the line color

Joined: 12th Apr 2014
Rank: Planetside 2 Officer
Posts: 154
Likes 32



Last Edit: 24th Mar by Boddymut
Nal 24th Mar
A bit of my City @ 70ishK citizens.

Joined: 26th Apr 2014
Rank: XSGamer
Posts: 77
Likes 15



Last Edit: 24th Mar by Nal
Gaz 27th Mar
1.0.7b - Patch Notes

  • Warning added when enabling a mod 
  • Save to cloud box now remain checked if the loading was performed from a cloud save 
  • Japanese garden for everyone 
  • Added command line parameter "-limitfps x" to set a target fps 
  • Mac/Linux: Fixed custom assets not loading due to an invalid PNG format. 
  • Mac: Removed menu bar & docks in fullscreen mode 
  • Asset Editor: the default size of assets created from templates now matches the template size if loading props 
  • Asset Editor: fixed a case where the default textures may get corrupted and require to restart the game 
  • Asset Editor: already placed props can now be moved around and rotated in place (respectively using the left and right mouse click) when no tools are selected 
  • Asset Editor: fixed cases where LODs may not rotate with the building in the import panel 
  • Steam workshop: Steam fixed the workshop not being showing when in offline mode in the latest Steam client release (24 Mar) 
  • Locale: added LOADING text 
  • Misc: fixed a case where command line arguments may conflict 
  • Misc: removed an invalid key binding option 
  • Misc: Added screenshot shortcuts to rebindable input (default is F12 for normal screenshot and shift+F12 for hi-res screenshot, also local screenshots now go to gameUserFolder/Screenshots) Steam screenshot feature is untouched and still the preferred method to take screenshots 
  • Misc: Info views panel added to the Escape chain so the last Escape press will close the info views now 
  • Misc: Save map does not show builtin and workshop maps any longer 
  • UI: Fixed arrows sprites not showing feedback when interacted with 
  • UI: Fixed color picker color not displaying in the right color space 
  • No more duplicate name error for identical names coming from different packages 
  • Paths can not be built inside elevated roads anymore 
  • Elevated roads can now be upgraded or changed direction if one-ways 
  • .ccs files displayed in red can now be selected in the load panel when trying to recover a failed save (when a save fails and attempt to preserve itself generating a .ccs file) 
  • french localization improved 
  • general audio improvements (should help address the sound stuttering issue with some sound cards)


Some people are saying that since the patch their Game Saves aren't working, so be warned.


Twitch: GeekByte | Twitter: GeekByteUK
Steam: GeekByte | Origin: GeekByte
Star Citizen: Wise Owl | PSN: GeekByteUK
20% Off at Greenamangaming.com


Joined: 10th Apr 2014
Rank: Star Citizen Officer
Posts: 649
Likes 173



Last Edit: 27th Mar by Gaz
Gaz 27th Mar
OK, they've rolled back to 1.0.6b which was the previous patch.

If you wish to try 1.0.7b then it's available as a Beta patch.


Twitch: GeekByte | Twitter: GeekByteUK
Steam: GeekByte | Origin: GeekByte
Star Citizen: Wise Owl | PSN: GeekByteUK
20% Off at Greenamangaming.com


Joined: 10th Apr 2014
Rank: Star Citizen Officer
Posts: 649
Likes 173



Boddymut 7th Apr
CityCopter Alpha if this keeps up the mods for citiys is gona be a big big thing if he can make a simcopter game in cityies that be sweet

Joined: 12th Apr 2014
Rank: Planetside 2 Officer
Posts: 154
Likes 32



Last Edit: 7th Apr by Boddymut
Forum » Other Games » Other Games
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